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Author Topic: Samsung Epic 4G and the "SGH-i897"  (Read 10643 times)
Electrofreak
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« Reply #15 on: June 08, 2010, 11:00:44 PM »

If the i897 has 2GB of application RAM, that would be truly unprecedented. The best I've seen is around 768MB on the incredible. Most are in the 256-512MB range.

EVO has 1 gb.

No, the EVO 4G has 512 megs of RAM, 1 GB of internal storage.

RAM is memory, internal storage is where current installed Android applications are saved.. Please don't confuse the two, people.

The Samsung Epic 4G, and likely the SGH-i897 will both also share approximately 512 megs of RAM. Not all of it will be usable within Android as usually a few megs are reserved, though I can't remember what for at the moment. Epic 4G, as we know, will have 8 and 16 GB internal storage variants, and supposedly this SGH-i897 (per this rumor) will feature only 2 GB.

Regardless, Android 2.2 FroYo will remove the requirement of installing apps to ROM, and will allow apps to be saved to a removeable SD card, but IIRC it's an option that has to be supported by the application. This should allow more flexibility in future applications by allowing users to save them onto removable memory (without rooting the device as is currently required to run applications not saved to internal flash).

Whomever started this trend of calling non-volatile storage mediums "memory" needs to be beaten. IMO, memory is volatile (is wiped when power is removed) and storage is non-volatile (saves information even without power).

/end rant

EDIT - Removed reference to ROM as well. Not really an accurate term either, as internal storage is not "Read Only Memory".
« Last Edit: June 08, 2010, 11:12:55 PM by Electrofreak » Logged

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wsmith
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« Reply #16 on: June 08, 2010, 11:11:33 PM »

If the i897 has 2GB of application RAM, that would be truly unprecedented. The best I've seen is around 768MB on the incredible. Most are in the 256-512MB range.
EVO has 1 gb.

No, the EVO 4G has 512 megs of RAM, 1 GB of ROM.

RAM is memory, ROM is application storage. Please don't confuse the two, people.

The Samsung Epic 4G, and likely the SGH-i897 will both also share approximately 512 megs of RAM. Not all of it will be usable within Android as usually a few megs are reserved, though I can't remember what for at the moment.

Regardless, Android 2.2 FroYo will remove the requirement of installing apps to ROM, and will allow apps to be saved to Flash memory, but IIRC it's an option that has to be supported by the application.

I think part of the problem is that the terminology waters have been muddied over the last decade when it comes to smartphones and PDAs. The line between RAM, ROM, and EPROM has been blurred. For example, in many winmo devices there was unified RAM that was used for both applications and storage.

Now people don't get that they've been separated in the same way that they have always (well for a long time, anyway) been in desktops and laptops.

Unfortunately, 2GB is an ambiguous number. It's not too much to be out of the realm of possibility for RAM, is right about right for ROM, and large enough to potentially be storage.

I still doubt we're going to see a phone this year with 2GB of RAM. I wouldn't put it past AT&T to cut costs by cutting internal storage to 2GB.

After all, who needs more than 640k?
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Electrofreak
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« Reply #17 on: June 08, 2010, 11:21:37 PM »

If the i897 has 2GB of application RAM, that would be truly unprecedented. The best I've seen is around 768MB on the incredible. Most are in the 256-512MB range.
EVO has 1 gb.

No, the EVO 4G has 512 megs of RAM, 1 GB of ROM.

RAM is memory, ROM is application storage. Please don't confuse the two, people.

The Samsung Epic 4G, and likely the SGH-i897 will both also share approximately 512 megs of RAM. Not all of it will be usable within Android as usually a few megs are reserved, though I can't remember what for at the moment.

Regardless, Android 2.2 FroYo will remove the requirement of installing apps to ROM, and will allow apps to be saved to Flash memory, but IIRC it's an option that has to be supported by the application.

I think part of the problem is that the terminology waters have been muddied over the last decade when it comes to smartphones and PDAs. The line between RAM, ROM, and EPROM has been blurred. For example, in many winmo devices there was unified RAM that was used for both applications and storage.

Now people don't get that they've been separated in the same way that they have always (well for a long time, anyway) been in desktops and laptops.

Unfortunately, 2GB is an ambiguous number. It's not too much to be out of the realm of possibility for RAM, is right about right for ROM, and large enough to potentially be storage.

I still doubt we're going to see a phone this year with 2GB of RAM. I wouldn't put it past AT&T to cut costs by cutting internal storage to 2GB.

After all, who needs more than 640k?

I think it's been shown that memory over 512 megs is virtually pointless currently for mobile applications. We're used to believing that more memory is always better, simply because we're used to computers running multiple applications that can routinely fill RAM and spill over into a slow and inefficient page file.

What's REALLY important that we hardly ever get to hear about these days in mobile devices is what SPEED of RAM is being used. In current smartphones, the biggest bottleneck is memory bandwidth.

Most (nearly all) smartphone SoCs have only a single-channel memory controller, and are usually using LP (Low Profile) DDR1 memory (typically at 200 MHz from what I've seen). Some (and I suspect the Epic 4G is one of them) use LPDDR2 memory for higher bandwidth (clocked up to 533 MHz). I also suspect that some are using high-performance memory for their GPU cache to allow for some of the rather unbelievable GPU performance figures (90 Mtps Samsung claims with the Epic 4G) that are, as far as I'm aware, unattainable even with LPDDR2 memory and a dual-channel memory controller.

So we really need to stop worrying about how much there is; it's a moot point because we're going to see other bottlenecks come up well before RAM size becomes an issue, and ultimately RAM bandwidth is where we should be focusing. It's no surprise manufacturers are so tight-lipped about it...
« Last Edit: June 08, 2010, 11:26:20 PM by Electrofreak » Logged
wsmith
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« Reply #18 on: June 08, 2010, 11:27:05 PM »

If the i897 has 2GB of application RAM, that would be truly unprecedented. The best I've seen is around 768MB on the incredible. Most are in the 256-512MB range.
EVO has 1 gb.

No, the EVO 4G has 512 megs of RAM, 1 GB of ROM.

RAM is memory, ROM is application storage. Please don't confuse the two, people.

The Samsung Epic 4G, and likely the SGH-i897 will both also share approximately 512 megs of RAM. Not all of it will be usable within Android as usually a few megs are reserved, though I can't remember what for at the moment.

Regardless, Android 2.2 FroYo will remove the requirement of installing apps to ROM, and will allow apps to be saved to Flash memory, but IIRC it's an option that has to be supported by the application.

I think part of the problem is that the terminology waters have been muddied over the last decade when it comes to smartphones and PDAs. The line between RAM, ROM, and EPROM has been blurred. For example, in many winmo devices there was unified RAM that was used for both applications and storage.

Now people don't get that they've been separated in the same way that they have always (well for a long time, anyway) been in desktops and laptops.

Unfortunately, 2GB is an ambiguous number. It's not too much to be out of the realm of possibility for RAM, is right about right for ROM, and large enough to potentially be storage.

I still doubt we're going to see a phone this year with 2GB of RAM. I wouldn't put it past AT&T to cut costs by cutting internal storage to 2GB.

After all, who needs more than 640k?

I think it's been shown that memory over 512 megs is virtually pointless currently for mobile applications. We're used to believing that more memory is always better, simply because we're used to computers running multiple applications that can routinely fill RAM and spill over into a slow and inefficient page file.

What's REALLY important that we hardly ever get to hear about these days in mobile devices is what SPEED of RAM is being used. In current smartphones, the biggest bottleneck is memory bandwidth.

Most (nearly all) smartphone SoCs have only a single-channel memory controller, and are usually using LP (Low Profile) DDR1 memory. Some (and I suspect the Epic 4G is one of them) use LPDDR2 memory at a higher bandwidth. I also suspect that some are using high-performance memory for their GPU cache to allow for some of the rather unbelievable GPU performance figures (90 Mtps Samsung claims with the Epic 4G) that are, as far as I'm aware, unattainable even with LPDDR2 memory and a dual-channel memory controller.

So we really need to stop worrying about how much there is; it's a moot point because we're not going to other bottlenecks come up well before RAM size becomes an issue, and RAM bandwidth is where we should focus. It's no surprise manufacturers are so tight-lipped about it...

I totally agree that we need to be more conscious of memory bandwidth. Better components would make better devices. Still, depending on how the OS is coded, it is entirely possible that more than 512MB could be useful in that (much like the old 640k limit) system overhead could use that extra memory, leaving more usable to applications. Of course I don't know how the OS memory management works so I don't know if this is feasible or just techno-doubletalk.
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Electrofreak
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« Reply #19 on: June 08, 2010, 11:34:09 PM »

[Chopped out some of the nested quotes to keep this readable]

I totally agree that we need to be more conscious of memory bandwidth. Better components would make better devices. Still, depending on how the OS is coded, it is entirely possible that more than 512MB could be useful in that (much like the old 640k limit) system overhead could use that extra memory, leaving more usable to applications. Of course I don't know how the OS memory management works so I don't know if this is feasible or just techno-doubletalk.

I've seen some performance figures that show virtually no gain. Not sure where I read it so I don't have a link to offer you. Gotta be up in 6 hours for work so I'm not going to look now, but I'll see if I can dig it up tomorrow.

Potentially in the future, it could make a difference. But my understanding is that the way current Android apps are coded, and given the rather small texture size of images coded for mobile devices (and remember, they're not all coded for huge high-resolution displays, they're usually coded to run well on smaller, weaker devices as well), it's just not a major issue currently.

As we see significantly more complex applications (specifically 3D ones with more complex and textures and physics processing) we could see the demand on RAM rise.

Anyone actually have an Android phone and can share with me how much memory gets regularly used during a graphics-intensive application? Yes, it's true, I don't have one of my own (yet) :-p
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wsmith
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« Reply #20 on: June 08, 2010, 11:41:50 PM »

Anyone actually have an Android phone and can share with me how much memory gets regularly used during a graphics-intensive application? Yes, it's true, I don't have one of my own (yet) :-p

I've got an Incredible showing up Friday and an EVO showing up late next week. I'll let you know.
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Cowboy Crash
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« Reply #21 on: June 10, 2010, 08:19:42 AM »

Here's a link to a official Samsung page.  Note that it refers to 2GB of internal memory and also 16/8GB of Nand memory.  Although this is not the page i saw before this may be a source to what I read.  However this is in reference to the Epic 4G and not the i897.
http://www.samsung.com/sg/consumer/mobile-phone/mobile-phone/style/GT-I9000HKAXSO/index.idx?pagetype=prd_detail&tab=specification
Please let me know what you think.
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wsmith
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« Reply #22 on: June 10, 2010, 08:31:22 AM »

Here's a link to a official Samsung page.  Note that it refers to 2GB of internal memory and also 16/8GB of Nand memory.  Although this is not the page i saw before this may be a source to what I read.  However this is in reference to the Epic 4G and not the i897.
http://www.samsung.com/sg/consumer/mobile-phone/mobile-phone/style/GT-I9000HKAXSO/index.idx?pagetype=prd_detail&tab=specification
Please let me know what you think.


Ohhhh! It all makes sense now. The 2GB is application storage. Android currently can't store installed apps in external memory. The 2GB is for app installs, the 8/16GB is for media/data storage.
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Cowboy Crash
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« Reply #23 on: June 10, 2010, 09:55:28 AM »

Well, I'm glad we got that cleared up.
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